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Glitch Of Hell
Glitch Of Hell
By AnlaXix and draigius
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.66 | 8 | |
| Fun | | 3.16 | 8 | |
| Innovation | | 3.33 | 8 | |
| Theme | | 3.58 | 8 | |
| Graphics | | 4.33 | 8 | |
| Audio | | 3.58 | 8 | |
| Mood | | 3.91 | 8 | |
Comments
Overall, not bad reaction game. Like the graphics style, clean and simple, yet atmospheric. Don't really see how it fits the theme, though. Also could polish the controls, I feel like I am losing all the time unjustly, perhaps let the player win more? It's game design thing, cheers!
PS I can see that becoming a hypercasual mobile game if you change some aspects of gameplay, give it a try!
Simple and elegant, a bit on the difficult side. This may not be that important but I would suggest the option to select the controls and also an option (usually Esc) to exit the game.
ben657
2019-10-08 08:26
The graphics are lovely and clean, but I found it just way too slow to restart. I think it falls squarely into the "one more try" puzzle/reaction game style, where you really need a good quick restart so players don't get bored of seeing the same reset animation 100 times before they've reached level 10.
rysae
2019-10-08 08:28
Fun and frustrating in the same time, "Glitch of Hell" is a well suitable name XD
s-yanik
2019-10-08 08:32
A simple but effective concept with a super atmosphere and brilliant graphics perfectly adapted. Just be able to avoid each time the return of the track to follow. Great.
tory
2019-10-08 08:59
A great original idea in excellent technical visual and sound performance, although I did not master beyond the third level)
dwam
2019-10-08 18:26
This was really fun! The graphics were simple, but sleek and effective! Admittedly, though, it didn't feel like a puzzle game as much as it was a reflex game. (I definitely appreciated the split-second turn appearing.)