loveapplegames 2019-10-19 22:34
An interesting take on dungeon crawlers in that it's deterministic. That makes it more of a puzzle game. It's kind of tedious though to have to start over and do the same things again every time. It also feels a bit unfair to find out that you took a wrong turn, wasted a key for example, and you have to start over again. The game would benefit from a save/load/undo function.