jakemchugh1 2019-10-08 06:39
I can't get this to start in windows.
Foon → Ludum Dare Explorer → LD45 → The Quick Fox Jumps Over The Lazy Dog
By thegameguy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.20 | 7 | ||
| Fun | 2.10 | 7 | ||
| Innovation | 2.50 | 7 | ||
| Theme | 2.60 | 7 |
I can't get this to start in windows.
So I think the game doesn't work at the moment because you only put in the exe. For it to work, you need the whole folder (including monobleedingedge, crash handler and data), which is the entire thing you get when you build it.
If you can put it into a zip, it's much quicker to download also.
Does not work.
Ok will work on it Thanks for letting me know (Update, have tried to fix it, hope it works)
Some feedback.
First I will start with the obvious about building for the windows (or any platform for that matter), what you could do is create a folder in the root of your project (where the .exe currently is) and name it "Builds" or something along those lines. Inside that folder you can have subfolders for the different versions (Windows, WebGL etc). This way you will only need to share the folder containing the actuall build instead of the entire project.
About the game, while I understand the idea of the trial and error approach it was a bit frustrating trying to guess each time where each letter goes without having some form of a hint somewhere. I believe it would have been a bit more fair to the player if somewhere in the scene there are hints hidden regarding which bucket each letter has to go to. Also having 3 lives is not enough given how many letters a sentence has and how much luck is involved into completing a game. If there was a hint sort of system then this game would have been a proper puzzle game.
Given this is the first time you made a game I'll give you kudos for that. You did far better than my first game. Keep up working on it and you will improve it.
i.... i don't get what the objetive of the game nor what cauldron does what xD but at least is working now!
@noshiz Thanks for the feedback! I will definitely work on it, and get some sort of hint system in there. I kinda was a touch overambitious (it probably shows). Thanks you so much for the feedback, now i know what to do next time! Thank you so much :smiley: