FoonLudum Dare ExplorerLD44 → you need believers

you need believers

By querk

View on ldjam.com

CategoryRankScoreCount
Overall2843.2821
Fun2453.2121
Innovation1483.3621
Theme3842.9221
Graphics2483.3621
Humor2432.6521
Mood3672.7821

Comments

luther-1 2019-05-01 06:34

Playing through the game I had a few bumps from time to time, but overall the game was relaxing, enjoyable, and simple. I enjoyed the concept of spending your faith in order to gain more faith and I think the way it was executed prevented the exponential growth common to these types of games. Good job on that. I also enjoyed how relaxing it was, just floating back and forth and getting a rhythm of w - q - e down to replace dead bushes. There are a few things that could be changed though. First of all it should be possible to delete a tile without killing the people on it. This could be part of the challenge but considering you can't always tell exactly what tile a person is on it does not seem very fair to me. Simply moving them off to the side or preventing the deletion of a tile while someone is on it would alleviate this problem. Secondly, a life bar above people and bushes to tell when they will die would be nice. By adding that it would allow the player to pre-plan their route and where they need to stick around instead of just flying back and forth to find all the bushes near a totem to be gone. Finally, the addition of more types or tiles or some form of end goal should be implemented. After you get started and gain around 200 faith the game becomes the same thing over and over with no chance of losing. Perhaps there could be some form of disasters and you would have to move the people around to keep the safe, or maybe there could be farms which require people to work them but produce more food. There is quite a bit of potential to add more content into this game to make it last much longer and be a lot more engaging. Although, on it's own it still is quite a nice simple game to play. Good work.

gurkan96 2019-05-04 21:24

I really dont understood what i was supposed to do and then i did something and it restarted would really have liked a better tutorial otherwise it seems like a nice game.

pcmaster 2019-05-05 11:06

I also didn't manage to understand the game :( Thumbs up for making it in C++/SFML! Would you care to explain how to play it? :)

carbs 2019-05-05 16:58

This game had really great graphics and after I figured out how the game actually worked it was quite fun to play!

I will say that having each upgrade / skill on a set button would make things much more intuitive (maybe have them grayed out when you cant afford them) also maybe having a number of believers you need on the buttons shown for each skill would also help :)

Overall fun game to play so keep up the great work! PS. cant believe you made this with no engine!

Here is my gameplay video from the other day: [You Need Beleivers By Querk](https://www.twitch.tv/videos/420781167)

rjhelms 2019-05-21 04:21

@carbs gives great suggestions. The core mechanics here are solid, but not really obvious when you first start out.

jk5000 2019-05-21 12:25

With a bit more gameplay polish this can be an really amazing little game. Love what is always here, but it is a bit too difficult to get very fare.