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Your LIF is currency
Your LIF is currency
By petrocket
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 7 | |
| Fun | | 2.70 | 7 | |
| Innovation | | 3.20 | 7 | |
| Theme | | 3.70 | 7 | |
| Graphics | | 3.20 | 7 | |
| Humor | | 3.25 | 6 | |
| Mood | | 3.00 | 7 | |
Comments
Pretty neat dungeon crawler. I like the spider design and the glow effect.
The combat didn't feel very tight; it was like I was ice skating towards and then away from enemies. It could really use some feedback when you hit or get hit, a red flash and a sound for both.
This interpretation on the theme was pretty interesting, though I wasn't able to get far with it due to the combat difficulty.
bob174
2019-05-06 01:39
I dont know if this was only on my computer, but moving around was insanely difficult since the velocity is insane. But nice work on the rest.
khaotom
2019-05-06 03:40
Fighting was too hard, so I just tried avoiding the spiders and traps entirely. With the kind of crazy velocity this made for a fun time.
The sliding feeling of the movement felt like I was supposed to skate around all the enemies. I may have just been too bad at attacking to make that work. Either way I had some fun running around the dungeon trying to avoid everything while collecting gold
Well done
rjhelms
2019-05-16 04:04
I have the same problem as @bob174 - moving around was insanely fast. I couldn't get out of the first room with treasure, as because as soon as I touch a movement key I slam into the opposite wall.
I suspect you've got something in your physics/movement code that is framerate or CPU speed dependent that's causing this.
The game looks great, but I haven't been able to play far enough to rate it fairly!