sumathbrod 2018-12-10 15:37
Funny game. Loved the musical atmosphere. It would be nice to separate the interactive elements and text.
Foon → Ludum Dare Explorer → LD43 → Sacrifices must be made to the Dragon!
By dae529
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 9 | ||
| Fun | 2.85 | 9 | ||
| Innovation | 2.50 | 9 | ||
| Theme | 3.57 | 9 | ||
| Graphics | 3.00 | 9 | ||
| Audio | 2.85 | 9 | ||
| Humor | 2.85 | 9 | ||
| Mood | 3.35 | 9 |
Funny game. Loved the musical atmosphere. It would be nice to separate the interactive elements and text.
Very cool game. Would have liked to continue with the sacrifice options on the later stages. I think it was on the 5th day that sacrifices ended.
This is one of those games that has potential to become something more. Lots of interesting things can be added. Good job!
Really Nice Game!
I didn't really understand what the point of any of the resource management was, I couldn't tell that it made a difference. Its not really clear why you are doing anything in the game, maybe actually have a scene with the dragon so you know you are supposed to sacrifice to it while trying to kill it? The clickable area for the forrest doesn't extend as far as I thought it should, I kept clicking on the trees and nothing would happen. The text was pretty small and kind of hard to read. I missed the text after the first sacrifice, either because it was too fast or I accidentally clicked twice and missed it.
I liked all the art and different story beats with the different sacrifices. really nice music as well
Nice Work!
@sumathbrod Thanks! I'll let the musician know!
Given a bit more time (I'd probably have wasted it) but there most definitely are a lot of the UI elements that in hindsight I'd had loved to spend more of the time on
@mordokay Yeah... There were only 4 choices to be made on the direct sacrifice choices scene. There are even in world sprites for each of them that might at one point make their way into a more polished version of the game, but for the most part, I couldn't keep up with the artist! :D
@niborious Thanks! I'll pass on the thanks to the musician and the artists (their first time with any kind of game dev!)
I know what you mean. We definitely spent a little too much time on the behind the scenes resource manageament over the UI for it. So, unfortunately, it all comes off as very chaotic and unfair without much of an idea of what the heck is going on! :/
We over-scoped with the amount of time that we were actually going to be able to put in and get it polished. And definitely learned a few lessons for next time around!