FoonLudum Dare ExplorerLD43 → James and The Dungeon Conundrum

James and The Dungeon Conundrum

By unevenmetalic-prankster

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio1
Humor1
Mood1

Comments

justcamh 2018-12-10 10:43

This game is obviously just a prototype, and I'm sure you are aware of heaps of things that still need to be implemented, but I can only imagine weren't due to time. One thing that felt strange was that the guns didn't aim at your cursor (at least not the graphic) and it felt weird that the inventory items had no bearing on the weapons you could use. I could use all the guns and sword without having anything in my inventory. I also didn't find any win OR lose conditions. Probably the best feedback I could give is to look into managing time better; try different techniques to allocate time slots and plan out your jam. This can help immensely! The graphics look great, but the game needs music to liven the mood. Good luck with future jams! :thumbsup:

polycement 2018-12-19 19:49

This seems like a solid start. It's hard to know what to suggest given the unfinished state of the game, but one thing I feel would be beneficial is some kind of incentive for picking up and dragging around all those heaps of gold - perhaps some sort of shop or bartering mechanic?