FoonLudum Dare ExplorerLD43 → Blood Money

Blood Money

By baconinvader and

View on ldjam.com

CategoryRankScoreCount
Overall3.005
Fun3.335
Innovation2.165
Theme2.505
Graphics2.665
Audio2.835
Humor1.335
Mood3.005

Comments

michal 2018-12-05 19:04

i find your game good but there is too little space for our big character

nandemoguy 2018-12-14 20:50

It took me a minute to realize that the tiles were spikes and that the purple guys were "magnetic" but got it. I made it to a stage that seemed to have no exit after I killed all the enemies, though admittedly, I never bought any items. Maybe I needed one to get out of that hellish looking level?

rolly 2018-12-18 11:01

I would say that overall, the game would need to be a little more polished to be correctly enjoyable. There are very good ideas! Nice work.

omiya-games 2018-12-29 00:26

Barring a long instructions screen and a bit of a learning curve, I thought it was pretty fun. I get that this is more or less a procedurally generated set of levels, but I did get a sense some level formations were a bit unfair. I also found the default hand gun was perfectly sufficient for the majority of my gameplay, so I had no reason to switch to a different weapon, let alone buying them. There are just in general a ton of power-ups to memorize that it gets a bit overwhelming; I just ended up picking up a few that clearly opened a new path and that's about it. Strafing without a question was the most important skill to play this game.

Overall, I think some balancing revision is necessary, but the core is very enjoyable.