michal 2018-12-05 19:04
i find your game good but there is too little space for our big character
Foon → Ludum Dare Explorer → LD43 → Blood Money
By baconinvader and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 5 | ||
| Fun | 3.33 | 5 | ||
| Innovation | 2.16 | 5 | ||
| Theme | 2.50 | 5 | ||
| Graphics | 2.66 | 5 | ||
| Audio | 2.83 | 5 | ||
| Humor | 1.33 | 5 | ||
| Mood | 3.00 | 5 |
i find your game good but there is too little space for our big character
It took me a minute to realize that the tiles were spikes and that the purple guys were "magnetic" but got it. I made it to a stage that seemed to have no exit after I killed all the enemies, though admittedly, I never bought any items. Maybe I needed one to get out of that hellish looking level?
I would say that overall, the game would need to be a little more polished to be correctly enjoyable. There are very good ideas! Nice work.
Barring a long instructions screen and a bit of a learning curve, I thought it was pretty fun. I get that this is more or less a procedurally generated set of levels, but I did get a sense some level formations were a bit unfair. I also found the default hand gun was perfectly sufficient for the majority of my gameplay, so I had no reason to switch to a different weapon, let alone buying them. There are just in general a ton of power-ups to memorize that it gets a bit overwhelming; I just ended up picking up a few that clearly opened a new path and that's about it. Strafing without a question was the most important skill to play this game.
Overall, I think some balancing revision is necessary, but the core is very enjoyable.