FoonLudum Dare ExplorerLD42 → The Crushing Wall

The Crushing Wall

By m-dam

View on ldjam.com

CategoryRankScoreCount
Overall12212.5924
Fun11832.4723
Innovation11312.5224
Theme8313.2024
Graphics7533.2024
Audio7082.5224
Mood9542.6321

Comments

neemos 2018-08-14 12:27

Unfortunately it was way too laggy for me to really test it :/

m-dam 2018-08-14 14:19

@neemos Aw, I'm sorry. :( It probably won't run on older systems because I was using the HD Rendering Pipeline. I didn't have a lot of time to optimize it better, either. I guess adding LODs and Object Pooling would have improved it a lot.

moo 2018-08-14 15:08

I like the idea, however I could never manage to pickup any of the metal spheres, so I just kept losing. Fun idea though!

thecodedragon 2018-08-14 15:19

An interesting experience, though might I ask you add in a way to quit the game without resorting to alt+F4? Not sure what the metal spheres were about.

m-dam 2018-08-14 15:22

@moo I intended the player to stop the wall with the barries that can be placed with E or the B-Button on a joystick.

m-dam 2018-08-14 15:23

@thecodedragon They break the floor, the idea was that there should be some secondary task that the player should perform apart from placing barries :smile:

thecodedragon 2018-08-14 15:29

@m-dam Ohhhhh... Still, was a fun experience. If you ever do revisit it, the secondary task could be to haul the balls into a hopper of sorts to open the door? And I'd recommend making the wall speed start slow, but ramp up. IT'll give players chance to see what they need to do before all hell breaks loose.

shredmer 2018-08-14 22:14

Took me a few tries but I was able to finally beat it once I got the hang of it and realized how the building materials respawn and it's best to keep the wall as far back as possible to allow those materials to respawn, giving you a better chance of keeping the wall from collapsing in. I actually thought this game was pretty fun and found it enjoyable to play! :)

Also, if you are stuck. The easy way to win is to just spam "X" on your controller while facing the wall. I think this was accidentally left in from when you may have been debugging haha

m-dam 2018-08-14 22:56

@shredmer That's because holding X will activate a hidden collision geometry in front of the character that's supposed to make it easier to grab the metal balls. I thought I had disallowed collision between that thing and the other colliders :sweat_smile:

remco-games 2018-08-15 04:22

I actually got my wall to despawn

zephyrextreme 2018-08-15 16:31

I don't know what just happened, it was lagging too. But the visuals were impressive, no doubt about that. Good work!

pixelformedstudios 2018-08-15 16:31

Nice game, loved the models and the textures. A few times I managed to fly through the wall and fall to my death instead of being crushed. Overall though, really nice entry and ran really well.

zicboy 2018-08-17 05:48

Brilliant! Just brillant!

realmar 2018-08-17 21:04

I played with a controller and I felt like the turning speed was a bit too fast. Other than that I find the graphics sleek and the game fun!

tekugare 2018-08-17 22:08

Interesting idea! I didn't really know what to do. Some of the button didn't work, and one time the wall randomly started moving really fast, and killed me. My computer wasn't able to render the game with out seriously low frame rate. And yet, I still enjoyed playing this game. Thank you!