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AstroHoarders
AstroHoarders
By tokumei
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.50 | 5 | |
| Fun | | 3.33 | 5 | |
| Innovation | | 2.16 | 5 | |
| Theme | | 2.16 | 5 | |
| Graphics | | 2.00 | 5 | |
| Humor | | 1.00 | 3 | |
| Mood | | 2.25 | 4 | |
Comments
kivuli
2018-08-17 08:47
I really liked your game! It's a simple yet intriguing concept, whenever I died I wanted to get a better score than before, even though like you said it is quite difficult. The graphics work perfectly for this game too. Nice! :)
sidnoea
2018-08-19 02:20
Well, you weren't kidding about the controls. I was flying and zooming and spinning all over the place the whole time. And yet, even though I made almost 0 progress towards keeping asteroids on the screen, I still had a lot of fun flailing around in the uncontrollable ship; I spent most of my playtime laughing at how badly I was doing. It reminded me of QWOP. So, even if it wasn't the way you intended, I still got a lot of enjoyment out of this.
tokumei
2018-08-19 06:44
@kivuli @sidnoea thanks so much! I'm glad the controls don't make it too difficult to enjoy, I was worried about that though personally I thought the raw and realistic input/feedback was pretty nice. I don't have many plans for this post-jam, but I'd at least like to refine it a bit more and maybe add some progression/tutorials to help new players get acquainted.
Nice game! I agree with Sidnoeae, I still tried to get a hang of the control but still just flew around aimlessly XD maybe if you didn't die buy getting on the edge? It was fun just trying to maneuver your self back to the control of the ship :laughing:
Cheers!