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Ludum Dare Explorer →
LD42 →
Box Blast
Box Blast
By penguindon
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD42 | Ever |
|
| Overall | | 1.63 | 6 | | | |
| Fun | | 1.38 | 6 | | | |
| Innovation | | 1.25 | 6 | | | |
| Theme | | 1.88 | 6 | | | |
| Graphics | | 1.00 | 6 | | | |
| Audio | | 1.63 | 6 | | | |
| Humor | | 1.00 | 5 | | | |
| Mood | | 1.17 | 5 | | | |
Comments
Cool idea, though when I died and I click play again I would still be dead and unable to do anything. I checked the source but the death manager which I assume is causing the issue is the same as the menu controller. I'm betting it's just a simple issue of a variable not being set to false or 0 at the start. Either way, cool concept with some fun music.
penguindon
2018-08-13 11:21 ♥ 1
@dangogamedev Thanks for your input! That very easily could be the issue. I wasn't able to do much investigation because of time.
Some issues when replaying, fits the theme, nice work!
poohshoes
2018-08-14 03:01 ♥ 0
The boxes were getting stuck in the input chute.
penguindon
2018-08-14 23:28 ♥ 0
@poohshoes That occasionally happens because of to many boxes try to come down. As long as you don't repeatedly get the wrong color put in, it should be fine.