FoonLudum Dare ExplorerLD41 → Rogue cards

Rogue cards

By thetatautau

View on ldjam.com

CategoryRankScoreCount
Overall3.1210
Fun2.8710
Innovation3.5010
Theme3.9310
Graphics3.2510
Humor2.668
Mood2.649

Comments

feel 2018-04-24 13:25

nice idea, works great, At beginning i put a few rounds to understand, but after that, the game works nicely :)

candlesan 2018-04-29 20:26

Had fun. Got up to the rats. Saw the treasure chest but couldn't figure out how to pick it up.

I liked the "Focus" mechanic, where I could basically get more cards by spending AP but at the cost of losing a random card. It was intuitive once I got familiar and I felt like it was a mechanic that generally did good things for the game.

cptn-b 2018-05-14 09:19

Interesting game idea. Your game reminded me of 10,000,000 (a dungeon crawler mixed with a Match3 game^^).

First things first, your artstyle is very fitting in my opinion. Everything is visually clear and emmediatly recognizeable. From the controls point of view its very nice only to have to use the mouse, which makes it easily portable for mobile platforms. However the mechanics confused me in the beginning. I wasn't sure when my turn was and when not. If you could implement some sort of feedback, for the player, that his turn is over and the enemies turn started, that would be great^^.

All in all, I would say that you have a pretty finished game which is also fun to play.

If you like you can rate my game. We still need some evaluation^^ You can find us here: https://ldjam.com/events/ludum-dare/41/hoverfield-park-beat-haven