sophie 2018-04-27 20:28
I liked the music, and the art was pretty, but movement was extremely tedious and then I couldn't work out how I was meant to get past the enemy in the second level. At first I was expecting it to only move when I move, which I thought would have been quite sensible game design, and I was dismayed to see that this was not the case. I might have got lucky eventually, but I just wasn't interested in playing any more levels if futilely trying to type directions fast enough to evade enemies was going to be a core part of the experience...