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Dive Bar!
Dive Bar!
By tompendergrass
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.62 | 6 | |
| Fun | | 3.50 | 6 | |
| Innovation | | 3.75 | 6 | |
| Theme | | 3.25 | 6 | |
| Graphics | | 3.50 | 6 | |
| Audio | | 4.12 | 6 | |
| Humor | | 3.50 | 5 | |
| Mood | | 3.83 | 5 | |
Comments
I really like the concept, but had a hard time executing on the task. LOVED the audio, like you can hear the customers getting fussy behind your back, too funny. The camera was a little unwieldy (I ended up in my own skull a couple times, haha) though I imagine you get used to it with time. Also, I couldn't figure out how to actually select/pick up the orders from customers. Maybe a bug or I'm missing something? Will replay if you comment with a suggestion, thanks.
Thanks for the review, Marsepstein! I agree with the points you made, I spent a lot of time wrestling with the camera so that it wouldn't slip through the walls. In the end, it kind of does anyways, or you get to see the innards of your face lol. Left click is the action button; You should be able to stand close to the table itself and left click to interact. I'll take a look at the version and upload a bugfix if I have the same problem. Cheers!
I really enjoyed the game. I played with a track pad which made the view controls a little harder but after a few tries I got it down. The slow time dive and hamburger throwing was the best. I just wished I could get to it sooner! I really enjoyed the sounds coming from the customers. It was a little hard to get around the rail with the controls. I think if that was just open it would make for better diving and throwing burgers. Overall great job getting done all of that with just a weekends worth of time!
Nice game, I enjoyed the graphics and audio. The movement sensitivity was wayy too high. Also the game is extremely hard for me but this was a good unique entry. Also I enjoy unlocking new abilities.
Great game! This is a nice surprise for me. He's really addicted. The 3D modeling is very simple but works very well with the atmosphere of the game. The slow motion mode is my favorite part of this game. This gives a certain satisfaction. The only flaw I really see is the reticle which is almost invisible and we don't really know with what we interact.
Nice work!