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Fort of Dwarves
Fort of Dwarves
By andreas-becker and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | | 2 | |
| Fun | | | 2 | |
| Innovation | | | 2 | |
| Theme | | | 2 | |
| Graphics | | | 2 | |
| Audio | | | 2 | |
| Humor | | | 2 | |
| Mood | | | 2 | |
Comments
swarrly
2018-04-23 20:23
When I saw dwarves in the name I had to try your game. It is a really cool concept. Was I supposed to be taking damage on a regular basis or only when I missed the ball? Because it seemed I was constantly taking damage and I'm wondering it that had to do with me thinking I hit it but actually missed or a bug. Also I would have the blocks respawn when you get down to a few left not when you run out because it was really hard to hit that last block before dying. Also making the paddle more responsive would be great. Sorry for all the comments but since I really liked the game I wanted to give a lot of feedback.
Hello @Swarrly! No need to worry about long comments, they help make the game better.
The most probable answer to your first point, without me thinking about it too much would be bug. You should only take damage as you miss the ball.
Respawning the blocks earlier will definitely be on the ToDo list, but I don't know if I will be able to bring that in quickly before the Jam ends (brain being a tad fried).
EDIT: Ahhh, the regular damage thing (which I understand, we did not mention anywhere) would likely be the enemy attacking at set intervals. Possibly? This is telling me that I need to add a "Gameplay" section to this page ...
2018-04-23 20:30
Enemies gain mana on their own ticks, and try to avoid hitting black blocks as that is also one of their mana spawns.
swarrly
2018-04-23 20:37
@DeltaUniform The black blocks thing feels bad since you have to destroy them to get new blocks. Unless do they change color during the game so you can wait to break them?
2018-04-23 20:41
That is a good point, through all the testing we didn't really notice that... Too focused on the players actions I completely forgot about the full scale of the enemies. When we develop this further we will take that into consideration.
So sadly no, they don't change colour :/
@Swarrly I will go and address your points now, a new build will likely be up soon. (I will leave a notification or something)
2018-04-23 20:46
Waahh!! We can re-upload the game!?
swarrly
2018-04-23 20:50
@Andreas Becker cool I'll redownload it in a couple hours to try it again.
linkwin
2018-05-07 03:30
I like the concept of this game, there was a visual glitch that was very annoying for me, lines kept shooting all across the screen back and forth. Other than that I enjoyed the graphics and the mechanics. It is a little difficult to tell what is going on when you use powers. If there was more evident visual feedback it would be easier to keep your eyes on the ball. Great job overall!
2018-10-16 17:41
You had my issue, by any chance where you using an AMD graphics card?