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Hotdog Harry's Food Truck Racing
Hotdog Harry's Food Truck Racing
By ryan-michaels
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.83 | 11 | |
| Fun | | 2.77 | 11 | |
| Innovation | | 2.50 | 11 | |
| Theme | | 3.16 | 11 | |
| Graphics | | 2.50 | 11 | |
| Humor | | 3.33 | 11 | |
| Mood | | 2.77 | 11 | |
Comments
The game works well. Some sounds or displays are missing indicating if the action you have done is right or wrong. Camera games are special. Zoom/unzoom does not make gameplay easy. Overall I feel it's a good game. Even if I'm not convinced by the gameplay.
Thanks @Detobel36 for playing and leaving feedback! Yes, the camera zooming was a remnant of the original game mechanic where you would be moving the food truck worker around the inside of the truck to gather ingredients to make the hot dogs, but sadly that never came to fruition. I realize it leaves something to be desired with the current gameplay... :)
In times of so much hunger on the world I really like the concept of feeding people :slight_smile: Also avoiding collisions. Game reminds me of GTA, but GTA with a good person :smile: Nice job!
Sorry what two themes were you combining? I liked the game, small and simple and still fun; your truck could rotate left/right slighty to match your movements and if you continue to develop it, consider having yellow/red hotdogs (ketchup / mustard) that you toggle between using e.g. 1 + 2 to shoot at yellow/red customers for bonus score. The camera zoom when you stopped moving felt bad; try putting your truck on auto drive forward so you only need A+D+Shift for driving controls. I'd like to play more if it gets polished - gj.
@Holystride I tried to combine racing and a food truck simulator (like Overcooked). I obviously didn't get very far with that second genre, but you're reading my mind in terms of what I wanted to it to become! You can read more about what I wanted on this post mortem blog post: http://www.midnighttangent.com/blog/2018/04/ludum-41-books/
@Ryan Michaels I read it; I'm glad you had fun learning in Unity, you did good considering your irl obligations
I think the idea has great potential and I was really excited after reading your text. However, playing it, it's obvious that you couldn't finish all your ideas. The zooming made it really hard to play and I always got the gameover screen a bit before actually crossing the finish line which made me think I maybe failed because I hit to many cars or something. If you keep working on your game I'm sure it could be a lot of fun.
@LeFayGames Thanks for the feedback! Yes, there is a lot that I didn't get the chance to work on, but I enjoyed the process and look forward to better things! :)