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StealthBeat
StealthBeat
By menushka
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.83 | 8 | |
| Fun | | 3.66 | 8 | |
| Innovation | | 3.75 | 8 | |
| Theme | | 4.50 | 8 | |
| Graphics | | 4.08 | 8 | |
Comments
A really nice idea! Would love to see this with more tracks and levels. I especially love the arrangements of the enemies when they move in unison! I personally found it quite difficult to move to the beat, may a difficult setting could increase the time you have to hit each beat. I got caught in the 3rd level by a card who saw me through another guard! It was impossible to avoid them because of the way the guards are set-up opposite each other. A great entry, would love to see it developed more.
Really fun idea, and I really enjoyed the aesthetic. A few bugs I think? (On the Mac version at least, I can't end a level without escaping out to the menu.)
aldwin
2018-05-04 12:00
Very good idea, I really like it ! The timing tolerance for input in rythm should probably be increased as it's very difficult for now. To go further, maybe you should also add a "free cam" mechanic to allow the player to see the enemies outside of the frame.
utho
2018-05-08 19:29
The concept of this game is amazing! :D Really well done and super original <3 keep up the good stuff