FoonLudum Dare ExplorerLD41 → Dodgeball Hell

Dodgeball Hell

By zactar and

View on ldjam.com

CategoryRankScoreCount
Overall3.003
Fun4.503
Innovation4.503
Theme4.003
Graphics2.003
Audio3.003
Humor2.003
Mood2.503

Comments

a-a 2018-04-26 06:14

I tried hard to like this game, but the catch/throw mechanics are really unresponsive. I can literally stand where I spawn, repeatedly left click while balls are thrown towards me, and I would not catch any of them. In fact, all of them would go right through me. I did get an opportunity to actually catch and throw some balls while moving, but then actually controlling my throw back was very difficult. I recognize the effort put in the sound effects and music and the gym atmosphere. Just needs a lot more work on the gameplay and balancing to make sure the game can eventually be fun.

gexalmighty 2018-04-26 13:02

I actually really liked this, managed to get to wave 5 before getting beaten to death. I think the only problem with the catch and throw mechanic is that you have to click on the specific ball you want, which is a lot more difficult than it is satisfying. A really good foundation and concept though. If you wanted to take this further, I would make it so that to catch a ball, you have to left click just before a ball hits you, and then it will automatically pick up the closest ball to you, then give you an indicator to show where you are aiming. If you did this I would also put a small window on how often you can pick up a new ball after throwing one to stop people just standing in the middle and spamming left click.

One last thing, put a screenshot or 2 on this page, people are a lot more likely to download and play it that way

rillep 2018-04-26 13:04

The game idea is great and it was kind of fun to play. But it is really missing some juicyness and feel. With some character animations for running, dashing and throwing this could be really fun.

zactar 2018-05-18 23:08

Thanks for the feedback, guys. It has been really helpful!!