FoonLudum Dare ExplorerLD41 → 🤔

🤔

By stepan-shabalin

View on ldjam.com

CategoryRankScoreCount
Overall7032.1920
Fun7011.8820
Innovation6882.3020
Theme6912.3320
Graphics4233.0820
Audio2093.2220
Mood5592.5520

Comments

stepan-shabalin 2018-04-23 00:19

Oops, seems like it's broken...

I guess I'll have to repair it...

epiin 2018-04-23 02:45

i liked what i could play. but, i think your resolution is getting messed up.

bcvery1 2018-04-23 11:45

I like the graphics, but nothing seems to be happening. I went up from the start screen, went to the left and the character disappeared off the screen, same on right; couldn't go up.

hyorvenn 2018-04-23 11:53

I had the same as @bcvery1 , nothing happens.

stepan-shabalin 2018-04-23 12:03

That's strange... I'll sure fix it!

stepan-shabalin 2018-04-23 12:08

Oh, I think you misunderstood it.

You have to walk into the door, so you have to find the door first. There were some problems with scaling, so the camera doesn't see them by default.

Also, it seems like the build isn't working properly... It has some problems with scaling and it doesn't have color correction to add a blue tint...

stepan-shabalin 2018-04-23 12:12

I'll add a desktop version for Windows and Mac. Please check it out!

hkoisumi 2018-05-03 17:08

I like the graphics but I think the controls are not very good because I'm stuck in the walls because of that I could not go deeper into the game If you want you can check our game and explain if you like: https://ldjam.com/events/ludum-dare/41/hype-time

tigerj 2018-05-11 19:02

I went to the first area and walked north to the second area. I went back and forth and was told I did not have the right key. not sure what I need to do next and when I walked to the right I walked off camera. I think it needs some more guidance to the player about what the goal is. Also I think the game description should be separate from the controls as most people skim and might miss that you can dash with arrow keys.

stepan-shabalin 2018-05-15 13:04

This game is actually playable in the Unity editor, but I couldn't get the builds to work. Anyway, thanks for your support, I'd love to hear from you more.