FoonLudum Dare ExplorerLD40 → Toy Hero!

Toy Hero!

By mikuzune

View on ldjam.com

CategoryRankScoreCount
Overall3.207
Fun3.207
Innovation2.807
Theme3.407
Audio2.007
Humor3.126
Mood2.807

Comments

blinkeye 2017-12-03 23:16

Really fun concept! It took me a while to find out you can also use your mouse to aim :sweat_smile:. Maybe consider putting this in the tutorial to? Great work!

mikuzune 2017-12-03 23:24

Yeah, I had a updated version where the tutorial explained more things like how to jump and sprint. But unity bugged out and deleted a bunch of stuff :( . Lucky I made this build before that, but I can't make any further changes now. Thanks for playing though!

ryfi 2017-12-03 23:47

First of all, thanks for trying my game, the scores only update on certain browsers (Chrome), I removed them then added them back, it's not in my ability to fix it. Anyway you game was really fun concept, I think it could have a little more to it (music wise and content wise), but I don't know what it's like to do a 3D game. I enjoyed trying to get more toys saved and always ended missing one or two. Good fun, Good luck!

mikuzune 2017-12-03 23:59

Thank's for playing man. The music is definitely something to work on (I threw it together in an hour and a half having never made audio for games, and having not used music software in 2 years ish). Thanks for the advice though. If I were to spend more time on it I think I would add some pickups to increase stuff like move speed and add more character to the toys (letter's on the blocks and making the teeth chatter for example), to give it more content.

bredera 2017-12-04 21:36

neat and fun little game, controls work nicely and design of the room and object are also neat. lets just say that the music was interesting :sweat_smile:

mighty-chebo 2017-12-05 08:22

The concept is solid - I would like to see it explored further. Maybe some physics or bonuses for getting the toys into harder-to-reach places. Maybe certain toys need to go in certain places. The music is grating, unfortunately, but kudos for picking up the skill and keep working on it.