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Backpack Apocalypse

By richard-scott

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun3.504
Innovation2.254
Theme3.754
Graphics3.004
Humor2.004
Mood3.254

Comments

minimurgle 2017-12-04 18:57

So I played for about 15 minutes. Before webgl ran out of memory, possibly due to the amount of zombie bits lying around. I got 12gb ddr3 so that shouldn't really be happening. It was fun. I think the range of melee attacks is way too long for both the player and the zombies. Though once I got the rifle and some ammo the game was way too easy. Sure I was slow but as long as you can lead a shot it didn't matter. A potential fix for that would be having gunshots attract the zombies.

brian-wurster 2017-12-05 14:30

My favorite part was "in an alternate reality where backpacks weren't invented" ha. Would've liked some more info on the minimap, I lost my car and never found it again. I think some more aggression from the zombies would've been good. You can run into them/push them around as long as it's from the side or back and they don't react. I don't have a great suggestion for how to solve, but most of the game I was walking slooowly back to my car which wasn't that fun. Very well executed art, music, etc... I felt it could benefit from a bit more intensity to pickup the slower bits.