As a fellow game maker studio programmer, I must give you props! Also, really nice job on the whole cinematic camera intro. and the parallax background :)
I seem to have a GUI problem, because my health bar overflows outside my window, and I cannot resize the window either.
Otherwise, I found the game well done, I like the animations, they are very clear :)
Good job! :)
I'm going to level with you: this game is a slog. It takes forever to do anything. Walking was slow. Running was slow. Dying of thirst was slow. Maybe that's the point, but it didn't make for a very fun game to play. I will commend you on your good use of graphics and audio; they set the mood and worked very well together.
@tiberiusuciu I'm sorry to hear about the GUI issues that you are experiencing. Not being able to resize the screen was a design decision for this particular game. Looking back I wish I would have implemented it. Thank you for the feedback.
@grentacular I'll level with you too: I agree completely. The game was a slog to program as well. It's truly a let down in my eyes. I believe I ruined it by letting suggestions to slow the game play down get through. I appreciate the feedback.
REAAAAALLY slow indeed... but still very nice idea, graphics are quite good/animations work well ! GG for the programming ! You have to do something to make the gameplay more active/fun/fast, and build a feeling around the concept/theme. The player has to feel the need of water and of walking/running. :-) Come and check our gmae, all about feeling : https://ldjam.com/events/ludum-dare/40/the-darkest-light