FoonLudum Dare ExplorerLD40 → A Trip to Madness

A Trip to Madness

By bonzlei

View on ldjam.com

CategoryRankScoreCount
Overall4.004
Fun3.754
Innovation3.754
Theme3.504
Graphics3.504
Audio4.004
Humor3.504
Mood3.754

Comments

vfabien21 2017-12-11 21:15

Hello ! The music was really cool ! You recorded it for the jam ?

Appart from this it is fun to see an old school ascii game. However, It is not really fun yet : I am not sure that enough mecanism have been implemented to develop any kind of strategy. I am curious : what do you plan to implement with madness potions ?

bonzlei 2017-12-14 05:33

thanks for the comment bro! I do not use any engine and this is my first game :) Potions of madness will be introduced this week. If you have better eq, you'll go mad faster. That's why you have to buy more potions. If I understand the mechanics of ascii games, the next ones will only be better. This week I will also think about strategic additions. I will also say that at the beginning there were to be random obstacles. Failed to :)

And it's not my music. I forgot to add it to description.

vfabien21 2017-12-15 05:47

If you are interrested in roguelikes, you might know [kornell kisielewicz](http://lostinchaos.chaosforge.org/), another polish roguelike developper, who made (among) other games, the fantastic doomRL. He might have some advice for you.

unidaystudio 2017-12-22 20:53

Very different concept from what we're seeing today. and I liked it! Good job! :D