FoonLudum Dare ExplorerLD39 → Mecha Warriors

Mecha Warriors

By blaster391

View on ldjam.com

CategoryRankScoreCount
Overall3.3710
Fun3.2510
Innovation3.1210
Theme3.2510
Graphics2.7510
Audio2.3710
Humor2.508
Mood3.429

Comments

rapter 2017-08-01 21:59

AWESOME MECHANICS!!!GREAT WORK IN THIS GAME , GOOD IDEA AND GOOD WORK!!! Congratulations 5/5 !!! GOOD LUCK ^..^

piscythe 2017-08-02 06:21

This was really interesting. I didn't comprehend it instantly, but I caught on quickly enough. There's certainly a balancing act to be struck with this one, trying to keep all the different stats in line while fending off enemies. Fortunately, since it's a turn based game the player has as much time to think as they need. I did, however, find it unclear when I was and wasn't allowed to attack. Sometimes I would walk right up to an opponent, but the attack command would never materialize. Maybe that's just what I get for using the WebGL version. Good work!

First run: Level 15/Turn 32

blaster391 2017-08-02 12:47

@piscythe thank you for the detailed feedback, overall I was quite pleased with the balance of the stats and enemy progression too.

As for the issue with attacking enemies, I have not encountered this bug myself but I have had issues where enemies have not been targeted and the player hasn't noticed, really I should have made the target indicator clearer, and perhaps made the auto targeting work better

blackquiltro 2017-08-02 13:27

Fun game! :) Mechanics are well designed and I loved how the AI provides a good challenge. The UI could use some work so it can be clearer what you can and cannot do.

adroitconceptions 2017-08-02 20:56

Things I liked - sound feedback on actions

Things for improvement - Needing to swap hand between arrow keys and mouse - having to click to target - UI could be adjusted to not cover up arena