sachos345 2017-05-03 11:29
That was a fun little game, it really missed some sfx and music though. I found it was pretty easy, but still fun. Nice entry!
Foon → Ludum Dare Explorer → LD38 → Get To The Rocket
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 3 | ||
| Fun | 3.00 | 3 | ||
| Innovation | 4.00 | 3 | ||
| Theme | 4.00 | 3 | ||
| Graphics | 2.00 | 3 | ||
| Audio | 1.00 | 3 | ||
| Humor | 3.00 | 3 | ||
| Mood | 3.00 | 3 |
That was a fun little game, it really missed some sfx and music though. I found it was pretty easy, but still fun. Nice entry!
This is a neat idea, I like the interesting take on path finding. I discovered that I could chain groups together for maximum transfer which was cool.
Nice, I saved 721 people!
I initially thought this was going to be a turn based game, what with all the tiles and movement timer, but it turned out to be live and that really made the sense of urgency in the game increase by a lot!
I would have liked to have a way to stop the transfer of people from tile to tile, effectively dividing the amount of people into two sets, more so when you have lots of them in the same tile; I could have saved more people had I been able to stop mid-transfer because my only escape route to the rocket was destroyed before I could move again.
Great entry to the jam, very innovative and fun!