FoonLudum Dare ExplorerLD38 → Small World (some assembly required)

Small World (some assembly required)

By benjim

View on ldjam.com

CategoryRankScoreCount
Overall2.003
Fun2.003
Innovation2.003
Theme3.003
Graphics1.003
Humor1
Mood2

Comments

cremmy 2017-05-02 11:55

I spent too much time on this. It took me some time to get what was the goal of this game. - Finding combinations of elements is time consuming, yet I wanted to keep searching. If only controls were better (like shortcuts on keyboard). - I managed to stop when I couldn't find combinations for desert, jungle, icecap and small world.

Well, nothing special, but it can keep you occupied for a while.

local-minimum 2017-05-19 09:46

Interesting concept. It was sort of fun looking for components and it would have been even more fun if most combinations actually produced something. As it was now, they were a a little too far apart. I also agree that while the interaction was easy to understand, some keybindings for at least toggling the different interactions (1=break, 2=build, 3=swap) would have been really nice.

It felt a bit annoying too that the larger blocks were fixed on a specific grid and not free to be placed as I saw fit. I get that it would make completing the whole area impossible, but it would have helped finding out combinations a whole lot.

dev-ff 2017-05-19 09:46

The mechanics remind me of Doodle God. I agree with the previous comment, the controls could be improved to smoothen the experience.