cremmy
2017-05-02 11:55
I spent too much time on this. It took me some time to get what was the goal of this game. - Finding combinations of elements is time consuming, yet I wanted to keep searching. If only controls were better (like shortcuts on keyboard). - I managed to stop when I couldn't find combinations for desert, jungle, icecap and small world.
Well, nothing special, but it can keep you occupied for a while.
Interesting concept. It was sort of fun looking for components and it would have been even more fun if most combinations actually produced something. As it was now, they were a a little too far apart. I also agree that while the interaction was easy to understand, some keybindings for at least toggling the different interactions (1=break, 2=build, 3=swap) would have been really nice.
It felt a bit annoying too that the larger blocks were fixed on a specific grid and not free to be placed as I saw fit. I get that it would make completing the whole area impossible, but it would have helped finding out combinations a whole lot.