FoonLudum Dare ExplorerLD38 → Conjuror's Eye - VR

Conjuror's Eye - VR

By nickon-mir, Nickon Mir, Nickon Mir, Nickon Mir and Nickon Mir

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Humor2
Mood2

Comments

nickon-mir 2017-04-25 03:56

Yeah this is a good one **on point emoji**

2017-04-25 08:47

wat r u doin @nickon-mir

matt-fabius 2017-04-30 05:01

The screenshots look really cool. Nice work, guys. We'll get the Vive set up to check it out sometime!

adamalexander 2017-05-04 11:29

Hey there, good job on making a unique new VR experience, hopefully there's enough people with headsets to try it out because it really worth a look! I liked the idea of being a wizard and using spells to alter your environment to solve puzzles, I think you're onto something there. I especially liked the roof slowly falling as you try to solve the puzzles, it was a pretty grim experience being crushed!

That being said I think the game had a few problems with its basic mechanics and I had a couple of problems with the puzzles. I'm not sure how I won the first level, managed to get the cube to block the laser and then look at the eye, but it wasn't visually obvious how to solve it. On the second level I swear one of the pieces to the symbol on the table never came out! I looked for it everywhere but couldn't find it. Also when I pulled the trigger I kept grabbing things I wasn't expecting to when there were multiple objects nearby.

All in all though its a pretty cool experience, and you did a really good job creating interesting gameplay, with pretty great visuals and audio too.