skywilly 2017-05-01 10:00
Too bad, is very short, but i really like this idea. Do you plan to make a bigger game with the same concept ? :)
Foon → Ludum Dare Explorer → LD38 → 38th Century
By alxm
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 3 | ||
| Fun | 2.00 | 3 | ||
| Innovation | 3.00 | 3 | ||
| Theme | 3.00 | 3 | ||
| Graphics | 2.00 | 3 | ||
| Audio | 2 | |||
| Humor | 1.00 | 3 | ||
| Mood | 3.00 | 3 |
Too bad, is very short, but i really like this idea. Do you plan to make a bigger game with the same concept ? :)
I played this on Livestream Today: https://www.youtube.com/watch?v=LGr9VAOjIQs
I enjoyed this but I had some trouble understanding what having the bars full or not did. I think I'd like to see a deeper set of mechanics come into play. Really solid core though, it reminded me of games I played in my childhood.
@skywilly and @occultone: Thanks for playing my game!
I'd like to continue work on this, since I wasn't able to implement my entire design for LD38. Missing things include using Science investments to evolve past living in caves, more content and better balancing, special effects, etc.
About the bars: when a disaster happens, it first drains your investment points (plague drains health, earthquake drains industry, etc.). When there are no relevant points to drain, people die instead. Also, when health drops below 1/4, the population declines every decade regardless of disasters.