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The tough tiny World
The tough tiny World
By bso
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 3 | |
| Fun | | 2.00 | 3 | |
| Innovation | | 3.00 | 3 | |
| Theme | | 2.00 | 3 | |
| Graphics | | 3.00 | 3 | |
| Audio | | 1.00 | 3 | |
| Humor | | 2.00 | 3 | |
| Mood | | 3.00 | 3 | |
Comments
2017-04-25 13:37
The idea is great but the physics are not as good. In it's current state the game is unplayeble. Way to little fuel and i always get stuck between planets because of how gravity works in this game. I hope you make better games in the future but this one might not be the one!
It's pretty broken, but I get what you were going for. The rocket and coin models are cute. If you're looking for a good way to do gravity, in your rocket's FixedUpdate function try using:
GetComponent().ApplyForce((planet.transform.position - transform.position).normalized * 100);
If you learned a lot from making it, it's a good game in my opinion ;)
anayk
2017-04-29 16:15
Good idea! Though, the controls and physics are not that good. It's too hard to get the fuel. Good try, hope you learned something from it.
I played this on Livestream a Few Days Ago: https://www.youtube.com/watch?v=uiOC3F43xF0
I wasn't able to play it at all, the physics were totally insane.
A little bit insane, but i loved!