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Slot Racer
Slot Racer
By miotis
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.40 | 7 | |
| Fun | | 2.40 | 7 | |
| Innovation | | 1.80 | 7 | |
| Theme | | 2.80 | 7 | |
| Graphics | | 3.00 | 4 | |
| Audio | | 3.00 | 4 | |
| Humor | | 1.75 | 6 | |
| Mood | | 2.00 | 7 | |
Comments
cremmy
2017-05-02 09:18
Weeeeell. Table this big hardly counts as 'small world', but if we assume you meant RC car, then you pass d; - Reminds me of Re-Volt - Checkpoints - you can skip large parts of track (eg. big U turn close to the end of lap) and go straight to next checkpoint - put them more often, create many invisible checkpoints or add obstacles. - Physics of car - if someone expects realism then it's not there, but for a car with immobile wheels then it handles really well d; - I got stuck in one of the banners. - Good thing that you made walls around the table, so car can't go too far away, but I really haven't seen a table like that. - Electric engines don't sound like that :smirk:
Looks like it's your first racing game - nothing special, but i hope your next games will be better.
Reminded me of micromachine. But the controls were way too sensible: I kept doing 360 most of the time. I ended up leaving the track and just trying to get through checkpoint. I think that with more control, I'd be a good game (good graphics and music), but it was wayy too hard...
Ahahahah loved the concept, more over, graphics, prog, etc, is great. Controls are a bit hard to master, but it makes your game fun, gj.
Tough to rate this one, a lot of the joys from racing games for me comes from overtaking the opponents and having some nice to handle car physics involved and without those or any animation it felt like it was lacking in need of something more than just a time attack. Having said that I do hope you pour some more time into it post-jam so it can become something more.