kingblork 2016-12-14 23:23
Nice work, it's simple but effective.
Foon → Ludum Dare Explorer → LD37 → Overrun Room
By britzl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 379 | 3.69 | ||
| Graphics | 528 | 3.31 | ||
| Audio | 533 | 2.25 | ||
| Humor | 568 | 2.20 | ||
| Fun | 738 | 2.63 | ||
| Mood | 738 | 2.69 | ||
| Overall | 830 | 2.69 | ||
| Innovation | 837 | 1.88 | ||
| Coolness | 1798 |
Nice work, it's simple but effective.
hey there, I really liked your graphics, i thought they looked original and unique, I also liked that you had to reload to keep shooting, nice work, also, the enemys got caught in little nooks, and i could group them up and use it to my advantage
Needed increasing difficulty.
Advantages:
* Generated levels
* Nice graphics
* A well-made game
I'm not sure if it was just me but the actual bullets didn't seem to want to go towards where I was aiming. I think this is a good starting point for a larger project though
I liked this game a lot, but the squares should appear from every sides 'cause in this way you can avoid them and stay behind the walls for ever.
Simple but entertaining
I like the graphics.
The gameplay is kinda flat. Not much to do after a while. It lacks a challenge or a goal.
I find interesting the level generation from a programming point of view :)
Cheers,
Morco (Maybe Later team)
'R' is pretty far away if you're using the arrows...
I like the permanence of the shells, though.
Nice little shooter, solid control and graphics. Would have been nice if there was a scoring system and some kind of increasing difficulty. I got the minigun once, but I'm still not sure how you get it.