FoonLudum Dare ExplorerLD37 → Table Jockey

Table Jockey

By blushine

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CategoryRankScoreCount
Innovation503.95
Humor603.65
Theme1174.05
Mood3453.00
Audio3812.50
Overall4153.10
Graphics4202.80
Fun4762.75
Coolness103742

Comments

rjhelms 2016-12-15 04:15

Really fun idea, but it gets bogged down with the physics a bit I think - for example, at one point I had a bed land right on top of a table, and it was impossible to sort out that I could see.

Also - for me, at least - once I was a piece of furniture, Q and E were move and A and D were rotate. That worked fine, but was confusing when I was expecting something different.

blushine 2016-12-15 04:41

Yeah, I switched Q/E and A/D for furniture controls because rotation seemed more important when you're playing as furniture. But I wrote the wrong keys in the description! I've fixed the description here and on itch.io. I think the in-game text is fine (it just says "WASD to move"), so I'll leave the in-game text intact.

shillingburg 2016-12-15 06:22

very into the idea and the phrasing "make them happy". controlling the furniture was a bit dizzying at times but overall pretty solid

bigbuggames 2016-12-15 14:22

Whoa, it was very difficult to control the fornitures. definately, my chairs were not happy at all...xD

Gj!

awesomerex 2016-12-16 01:07

Weird concept (which is good). I think the furniture needs smiley faces or frowney faces to tell how it's feeling.

saucygames 2016-12-16 01:57

This was pretty cool idea! Keep throwing furniture at me! lol. I liked the controls but i kind of which i could pan the camera with mouse when I am locked as an object

uliana-galich 2016-12-16 18:18

The concept is ok,good job

fafastudio 2016-12-21 03:40

Love the idea of taking control of the chairs but was a bit hard to control.

powerspark 2016-12-21 03:53

Two tables to one chair: "nice"

Overall great execution, wonderful idea!

im-oab 2016-12-21 07:13

Nice idea. Control a little bit difficult.

vertigon 2016-12-21 07:26

Nice work. Making things not be near things they dislike is a neat mechanic. Weird that it was furniture but it worked in a feng shui sorta way. Wish the chairs were more controllable, and I would have liked just a bit more reinforcement about a chair being "happy" with more than just the absence of a red line.

bentglasstube 2016-12-23 04:24

This was an interesting concept but the controls were really hard to use and took away some of the fun of arranging the room. I think it could be a fun game with some more polish.

starlight-glimmer-is-best-poney 2016-12-23 19:30

Really nice play on the theme. Reminds me of Quantum Conundrum a bit, not gameplay-wise but with the overall style. The tutorial introduces the rules well and in a funny way. I enjoyed Table Jockey a lot.

The thing I didn't like the most was tough controls, but that is unavoidable in this kind of gaems. I missed Y axis controls (like shift and space in Minecraft). Physics liked going wild whenever I tried moving something fallen upside down or lying on something else.

jerwil 2016-12-30 07:31

Definitely and innovative game! Who knew arranging a room could be so hard. The controls are a bit zany, but that adds to the challenge of the game. The sound effects were a little annoying, but it was better than silence. The graphics were simple but effective. The whole thing was pretty funny as well. Overall, great job!

exspirz 2017-01-02 10:33

Good idea, and great execution !