2016-08-30 06:13
Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
gfm
2016-09-04 18:14
I liked the idea of an open map that you should chart and explore on your own.
A few notes about the game:
- Getting a clue for the star position only on the first few seconds of gameplay is quite rough.
- It took me quite a while to understand that you refill food when you touch land. Before that, I would avoid lands at all cost, since the ship get somewhat stuck.
- Since on your first trip you reach clouds that disappear, it's not clear that the map has limits. I see a few possible solutions:
1. Change the edge of the world. Instead of using clouds, you could play with the old belief that the world ended at its edge and put a fall there...
2. Make the world "circular". Instead of getting blocked, whenever the player reach when edge, they could continue sailing from the opposing edge...
- Trying to connect stars that are really distant from your ship yield some interesting "bugs"...