FoonLudum Dare ExplorerLD36 → The Pharaoh's Soul

The Pharaoh's Soul

By chronodrax

View on Wayback Machine

CategoryRankScoreCount

Comments

lojchin 2016-08-30 10:33

Nice Game!

ianb96 2016-09-01 17:22

I like the interesting mechanic, it was a little finicky at times though. Maybe if you could choose how far off the wall you move to (w/ the scrollwheel) or having your position be on between points on 2 walls would be interesting as well.
Making the canopic jars bigger, stand out more, and away from other jars would make them feel more like important checkpoints and less like scattered asthetics.
For future levels the you would want to have a difficulty curve and obstacles or supporting mechanics such as moving platforms, needing to hit certain jars in a certain order for a puzzle room, range-boosting power-ups, 1-use jars, x-ray vision or something to see where the next jar is, mirrors to reflect your movements, key and lock puzzles, or whatever else you can think of.
These are just some ideas I had, it's an innovative concept.
The artwork and music were good too. Nice job!

lamogui 2016-09-03 13:23

thumbs up for the music and some gfx was nice too.