FoonLudum Dare ExplorerLD36 → Augustan Rogue

Augustan Rogue

By purgatory

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g_o 2016-08-29 10:34

Lol the running speed of the AI got freaked out like I was playing DayZ or somethin'

It' really hard game, the absence of music is lacking especially when the game's art is kinda cool and could be complemented well by soundtrack to set the mood.

A tiny "problem" - the AI path finding is... non existant
they just walk straight to you, even if there's a wall and they get stuck.

purgatory 2016-08-29 13:11

Yeah... since I was running out of time I figured that I'd skip pathfinding altogether so I could at least get the bare bones of other things going :)

yaguar 2016-08-29 15:35

Fun game. I loved the stealth and having a choice of weapons (ranged and melee) was a nice touch, especially for 48 hours!

Few issues I picked up on:
- First enemy is a pure trial and error learning experience. Very much thrown in at the deep end. I'd try to make him visible some how so you can introduce people to the game.

- Character doesn't properly face the direction your mouse is pointing. It looks cool and plays well and this was a let down for me.

purgatory 2016-08-30 08:42

The weapon 2 sprite is supposed to show the player character body diagonal as to be more like a real stance, but I didn't make the graphics show where the head is facing well enough. Thanks for the feedback!

aroscillo 2016-08-30 14:23

Good start. Once the bugs are worked out you should have a good game here.