kitkom 2016-08-29 05:47
A good idea!
But it seems too easy that I completed all level at the first try.
And the preference system make little difference.
Foon → Ludum Dare Explorer → LD36 → I Wanna Watch Fireworks
By zacks
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A good idea!
But it seems too easy that I completed all level at the first try.
And the preference system make little difference.
A really fun little game, though the scoring system was a bit too opaque for me. Were points only scored when fireworks ended? Do unhappy people cost points? Can people watch more than one firework at a time? All these questions made it harder to make tactical decisions in the game, but I still really enjoyed playing it!
@RockhopperGames, thank you for playing. The points will score when a human finish watching, besides, they can watch more than one at a time. Unhappy people won't cost points, instead, happy people will earn more points.
Thank you again for playing and commenting!
Interesting casual fireworks puzzle. Since we did a fireworks game ourselves, I had to check out the competition. I like how the complexity was introduced gradually, but on that note. I didn't see if there were any target level of satisfaction needed for each level to progress. I think a big satisfaction-meter that you have to fill before times up (another progression bar next to it), would have been great for the game. A few times I clicked the status of the firework rather than the actual sprite for it when trying to select, so maybe it could have been nice to have the entire thing act as a button. For the part where they have preference, I think they need much higher bonus for getting it right. I simply played by activating any firework over where it was most densely populated at the moment rather than loosing valuable time and that seemed to yield the best result for me. Which means that I didn't bother to satisfy as many as possible, but rather a few most happy. So to improve on the game-aspect I think the right way to go besides upgrading the color matching bonus would be to have 3 states. Happy, Grumpy, Angry. Where people spawn as grumpy and if they haven't seen any fireworks in some seconds they become angry and start to drain your satisfaction pool.
All in all though, a very nice game.