kvanderlaag 2016-04-19 18:28
Loving the use of NewtonVR for Vive interaction. Clever take on the theme.
Foon → Ludum Dare Explorer → LD35 → Shiftposting
By pomeroyb
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2304 |
Loving the use of NewtonVR for Vive interaction. Clever take on the theme.
Hectic, fast, typos not permitted.
This game was pretty funny. I liked the "trolling" culture, and background dialogue was amusing.
The audio was way too loud, I had my volume set for other games around 50% and had to turn it down to ~5% for this. This is a bigger issue than in non-VR games since I had earbuds in, and a cumbersome HMD to take off to set the volume. Also I had a hard time getting the wheel to stop right where I wanted it, keeping me from getting through many letter. Combined with only sending one letter at a time (I tried to send two but it failed :( maybe this is because sometimes the letters shoot eachother across the room when they collide, making them out of bounds?) I had a lot of letters backed up on the floor. A final critique: The timer was very out of the action (smaller timers around the room, Stanley Parable meltdown ending style could keep the tension up). As it was I rarely looked behind to see the timer, and had no idea how long I had.
All in all, good work, and I liked that the internet is tubes... just like in real life ^_^
I love it! My only confusion was with the order of game play itself. Lots of interactables means lots of distractions, and with a lot of steps to the game play, lots of distractions aren't necessarily a great thing.