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Mutant Squares
Mutant Squares
By notaveerus
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 505 | 3.06 | | |
| Overall | 591 | 3.06 | | |
| Innovation | 674 | 2.78 | | |
| Theme | 683 | 3.00 | | |
| Coolness | 1626 | 37 | | |
Comments
linver
2016-04-22 11:26
Not bad realisation of theme - shapeshift is useful, but:
[*] Buttons for swap .. are in crazy places. You can make tank form active wile button is pressed. And fast form after next 2 seconds after dash.. maybe
[*] Tank form has bad gamedesign - you will die, if red mans sit on your face, after you will leave this form. May be you can make this form as *reflects bullets* just.
grayhaze
2016-04-22 11:58
An interesting variation on the twin stick shooter, without the shooting. I felt like one of the forms should be able to fire projectiles, as it basically became a game of taking out the red guys then timing it so that you could avoid the bullets of the green guys and get close enough to hit them. I ended up just using the red mode, as the other two didn't really seem to serve a purpose. Could work with a little more work and thought into the abilities of the various modes to make a case for using them. :)
From the images I thought it was a boring dodge-and-shoot type of game, but I was positively surprised! I love the gameplay mechanics. There are obviously some flaws, but still a fun game. Maybe a bit too difficult (a health bar would be great) and it has a prototypish appeal, but it's gameplay that matters after all! :)
If you have time I would really appreciate if you could check out our game as well!
Bullets come out of enemies at weird location adjacent to body. It would be nice if player shape would have forward direction indicator
gelisam
2016-05-08 01:31
The game keeps randomly restarting for no apparent reason? Is there a timer and the game is only supposed to last for a few seconds, or do I die without realizing it, or...?