FoonLudum Dare ExplorerLD35 → Mutant Squares

Mutant Squares

By notaveerus

View on Wayback Machine

CategoryRankScoreCount
Fun5053.06
Overall5913.06
Innovation6742.78
Theme6833.00
Coolness162637

Comments

linver 2016-04-22 11:26

Not bad realisation of theme - shapeshift is useful, but:
[*] Buttons for swap .. are in crazy places. You can make tank form active wile button is pressed. And fast form after next 2 seconds after dash.. maybe
[*] Tank form has bad gamedesign - you will die, if red mans sit on your face, after you will leave this form. May be you can make this form as *reflects bullets* just.

grayhaze 2016-04-22 11:58

An interesting variation on the twin stick shooter, without the shooting. I felt like one of the forms should be able to fire projectiles, as it basically became a game of taking out the red guys then timing it so that you could avoid the bullets of the green guys and get close enough to hit them. I ended up just using the red mode, as the other two didn't really seem to serve a purpose. Could work with a little more work and thought into the abilities of the various modes to make a case for using them. :)

lochmann-apps 2016-04-22 12:50

From the images I thought it was a boring dodge-and-shoot type of game, but I was positively surprised! I love the gameplay mechanics. There are obviously some flaws, but still a fun game. Maybe a bit too difficult (a health bar would be great) and it has a prototypish appeal, but it's gameplay that matters after all! :)

If you have time I would really appreciate if you could check out our game as well!

hpearson2 2016-04-29 18:56

Bullets come out of enemies at weird location adjacent to body. It would be nice if player shape would have forward direction indicator

gelisam 2016-05-08 01:31

The game keeps randomly restarting for no apparent reason? Is there a timer and the game is only supposed to last for a few seconds, or do I die without realizing it, or...?