FoonLudum Dare ExplorerLD35 → morphing fantasy

morphing fantasy

By zetsumi

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CategoryRankScoreCount
Theme9382.68
Fun10292.41
Overall10442.64
Innovation10732.17
Coolness129446

Comments

ruchirbapat 2016-04-20 07:04

Ok game, good graphics!

siryakko 2016-04-21 14:09

The game idea is good and playable, the texture of the grass makes it a bit difficult to read

teke 2016-04-21 14:09

good job!! :)

pelvicthruust 2016-04-21 14:31

it's ok, i guess. A little explenation would habe been nice.

watashiwanekodesu 2016-04-21 14:32

Good and long game !

fafastudio 2016-04-21 14:56

144 mega is a bit too much for my connection xD
Cool graphics ! =)

gjarble 2016-04-21 15:11

You may want to mention that this game requires the Visual C++ Redistributable for Visual Studio 2015. I tried to run your game and got an error saying that the file msvcp140.dll was missing; I fixed it by downloading the Visual C++ Redistributable.

Anyway, an RPG is very ambitious for a game jam, and I'm guessing you built it from scratch rather than using an engine. That's not an easy task, so good job for completing it! Unfortunately, I couldn't find the first boss before I stopped. The level was very large, and even after I had fought maybe 15 or so battles, I was only able to explore a small fraction of it and couldn't find anything other than trees and rocks. Also, clicking on an enemy to attack didn't work much of the time.

drkr 2016-04-21 16:53

I don't think you should be using assets you don't have the rights to. Next time I think you should start off a little simpler. I'm assuming you made your own engine for this so well done for that, that's pretty amazing.

hankenstien 2016-04-23 03:17

interesting, but you may want to draw you sprites by sorting b the Y coordinate, this will give you the sprites higher up drawing behind the sprites lower.

sri-harsha-chilakapati 2016-05-06 07:34

The game is very unclear, I think adding a tutorial section will have made it better. Also the grass texture is not so good.