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Dungeon Tricker
Dungeon Tricker
By greebocherry
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 283 | 3.44 | | |
| Humor | 395 | 2.71 | | |
| Innovation | 501 | 3.11 | | |
| Fun | 591 | 3.06 | | |
| Overall | 671 | 3.10 | | |
| Theme | 976 | 2.61 | | |
| Coolness | 1854 | 30 | | |
Comments
I'm surprised you didn't include a graphics category, because I like the lighting and atmosphere of the dungeon. I like the Dungeon Keeper inspired game, which feels combined with tower defense. I didn't feel much need to move the walls though, which was the only sign of the shapeshifting theme in the game.
During the tutorial, I was put off by having to click "Shut Up" to learn more about how to play. I don't want it to shut up, I want it to continue talking to me so I can learn the game.
A nice little game, but I think its a little bit off-topic. However, the graphics are really nice, the sounds arent bad either. I like the voice of your boss.
applejam
2016-04-22 14:22
I like the game but my minions kept disappearing and there is almost no connection to shapeshiftig theme.
Graphics are really nice for a ludum dare project but after a while jumpy animations gave me a headache.
I am impressed that you did this just in a few days. Good job!
pi_pi3
2016-04-25 14:32
Brilliant! I loved every aspect of it. I like how I'm not the only one who did level shifting in their game
prash
2016-04-28 18:25
I AM IN LOVE WITH HOW THIS LOOKS. IF U HAD ENTERED IN THE GRAPHICS CATEGORY I WOULD GIVE YOU 70/10
Cool game. Missed the theme implementation.
Keep up the good work
It looks pretty and fun, but i didn't really get how i could position the units to win, and the enemy units all got stuck inside a door after the 2nd wave.
..so as you said...cannot play it in a good way on my laptop
Astonishing graphics - not for my computer, tho. Also, nice replayability.