conorod 2016-04-19 19:39
The lack of contrast between walls and floor made navigating a bit difficult. Nice idea with the random element - I think with a bit of polish this could be pretty interesting.
Foon → Ludum Dare Explorer → LD35 → The Beast Form
By drinkadriu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 1035 | 2.27 | ||
| Coolness | 2028 | 22 |
The lack of contrast between walls and floor made navigating a bit difficult. Nice idea with the random element - I think with a bit of polish this could be pretty interesting.
Neat particle effect! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/1ovNEwCi_RI
I liked the mechanic, though I personally would have liked the ability to control the shapeshift, or some timer letting me know how long I have. Also, the game ran very fast for me, probably faster than intended, I believe you might be using Unity's Update() function instead of FixedUpdate(), which I think could be the cause of this. Also, I agree with Conor when he says that the contrast could be better between the floors and walls. Visually, lighter colors tend to "pop" out more, so I might recommend making the floor darker. Shadows might also be helpful.
Nice mechanics, good job for 12 hours.