FoonLudum Dare ExplorerLD35 → Gerard the Epic Shapeshifting old guy vs Evil Duke Frederick XV of Nottingpork

Gerard the Epic Shapeshifting old guy vs Evil Duke Frederick XV of Nottingpork

By avocadojoe

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CategoryRankScoreCount
Graphics7892.38
Theme8332.63
Innovation8902.19
Fun9291.88
Overall9522.00
Coolness185430

Comments

dat_not_my_game 2016-04-19 16:30

Very sticky input and strange collision detection. Not good(

ricardoeprodrigues 2016-04-21 23:05

A bit too broken, I couldn't transform following the game's instructions.

avocadojoe 2016-04-22 20:31

unity stopped working, an i had to recode it in java in four hours, so it kinda turned out bad. :(

umu 2016-04-22 21:47

That was pretty much unplayable. Aside form the obvious completely busted platforming collision, physics and controls, why does the text appear directly on top of the player when you have a big open sky on top of you? Why do you walk so slowly? Why does the text change so slowly? Why does clicking to transform only work a fifth of the time? Why does gravity work on a geological timescale?

Somewhere in here is a good idea, but it is buried under really really terrible basic interactivity. That stuff needs to be sorted before anything else can work.

hempuli 2016-04-23 23:04

A very ambitious idea! The game was fairly straightforward and I had some trouble with the collision detection, but overall a very neat thing.

pi_pi3 2016-04-28 14:44

Broken collision, broken physics, broken core mechanic, broken game.

lanestp 2016-05-02 18:09

Very impressive for a few hours! That said. It is pretty darn buggy. I'm glad you got it kinda working though. Good job!