FoonLudum Dare ExplorerLD34 → Mighty Sword

Mighty Sword

By rnd

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CategoryRankScoreCount
Theme6003.59
Graphics9532.35
Overall9542.76
Fun9572.53
Innovation10222.06
Coolness211524

Comments

catblocker 2015-12-14 16:12

A score or something that would make it so it feels like you are making progress would be nice.
The game contains quite a lot of bugs, one for example is that if you fall and hit the side of a platform you will get tp:d up agian.

Conclusion: would had been alot better with a scoring system of some sort!8

justinooncx 2015-12-14 16:19

A pretty simple game, but nice to see that it has phone support. The buttons may be a bit too close to use effectively, though.

blobo 2015-12-15 02:30

Great game! the lack of a score system made the game lack a reason to play numerous times

piper82 2015-12-15 03:58

enemies placement is too random

punkto 2015-12-15 20:39

Nice game.

donengland 2015-12-16 07:31

Cool game. I like the sword upgrade system. Scoring would make sense. Maybe the score could double as a representation of sword power?

roguenoodle 2015-12-16 12:40

Great take on the theme - might be nice to have the sword level up a bit sooner to enforce the idea (took me a few plays before I was able to get it to that point). As others mentioned, some sort of scoring system would fit perfectly with this. I would have liked having the replay button mapped to one or both of the two keys to avoid having to use the mouse at all (minor quibble, of course ;)

drfallos 2015-12-18 07:41

I'd like to add scores. but at full game is funny and interesting