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Mighty Sword
Mighty Sword
By rnd
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 600 | 3.59 | | |
| Graphics | 953 | 2.35 | | |
| Overall | 954 | 2.76 | | |
| Fun | 957 | 2.53 | | |
| Innovation | 1022 | 2.06 | | |
| Coolness | 2115 | 24 | | |
Comments
A score or something that would make it so it feels like you are making progress would be nice.
The game contains quite a lot of bugs, one for example is that if you fall and hit the side of a platform you will get tp:d up agian.
Conclusion: would had been alot better with a scoring system of some sort!8
A pretty simple game, but nice to see that it has phone support. The buttons may be a bit too close to use effectively, though.
blobo
2015-12-15 02:30
Great game! the lack of a score system made the game lack a reason to play numerous times
piper82
2015-12-15 03:58
enemies placement is too random
punkto
2015-12-15 20:39
Nice game.
Cool game. I like the sword upgrade system. Scoring would make sense. Maybe the score could double as a representation of sword power?
Great take on the theme - might be nice to have the sword level up a bit sooner to enforce the idea (took me a few plays before I was able to get it to that point). As others mentioned, some sort of scoring system would fit perfectly with this. I would have liked having the replay button mapped to one or both of the two keys to avoid having to use the mouse at all (minor quibble, of course ;)
drfallos
2015-12-18 07:41
I'd like to add scores. but at full game is funny and interesting