crucknuk
2015-08-29 11:49
hmmm, i really like the background idea, but with this kind of interface i was a bit confused, didn't know really how to get to the end story through a logical feeling of being the player. I saw that you could get random health points and then deal damage without loosing. I think you could do more to show how it would go cause the idea of it is not that bad.
The voice acting was probably the best part.
The actual gameplay feels a bit non-existent, though... You just need to heal yourself (performance) whenever you're at about half health.
I think there's a lot of potential for this idea of abstracting corporate take-overs into a game, but it needs some sort of tactical or strategic element.
Take a look at the mobile game 'Devil's Attorney'. Using a turn-based gameplay style that's similar could turn the idea into something really interesting.