misterwalter 2015-08-24 03:36
I was really hoping to see new limbs growing as I upgraded my stuff, but it still feels like a solid start. Good use of the theme!
Foon → Ludum Dare Explorer → LD33 → Cyclopean Clicker
By deathray
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 198 | 3.81 | ||
| Graphics | 479 | 3.06 | ||
| Overall | 572 | 3.00 | ||
| Fun | 648 | 2.75 | ||
| Innovation | 760 | 2.50 | ||
| Coolness | 2056 | 24 |
I was really hoping to see new limbs growing as I upgraded my stuff, but it still feels like a solid start. Good use of the theme!
The structure of this works well as a typical incremental game, though I think the genre itself has been overdone to the point that it's not easy to distinguish oneself despite the good theme and polished graphics.
Finally a dynamic clicker ! Even if this game genre has been made tons of time, it's a good work in less than 24h.
Nice game. This game has potential.
I think the genre -- even if overdone a bit -- is perfect for game jams where there's not enough time to make something more complex. I always try to add in a new twist in some way. Hope some people enjoy it! (Hint: The post-compo one is more fun, if you're looking to play for fun and not for jam judging purposes.)
The health bar is a nice way to prevent people from just letting the game run in the background for a few hours.
But at the same time the health is hard and boring to replenish(each point missing is a second!)
The fact the mobs get better is also interesting.
hahaha nice mass monster upgradable, I struggle for a while and then found there is no need to aim skulls on clicking ¬¬ nice game!