FoonLudum Dare ExplorerLD32 → Brave Liver

Brave Liver

By gobba

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Coolness2469

Comments

madball 2015-04-21 11:17

At first, I had completely no idea what to do. Where is my health bar? Why can't I do anything once I tilt a little bit? Why do I fall again as soon I regain my standing abilities? What does the head push do? Did I just hit the enemy or not?

I think your game would benefit from being simpler. And less physics-based, it can glitch so much the characters get stuck in the fence or swap places.

I think I understood the game eventually. Is it really "hold F and hope for the best"? I see a balance meter, but I couldn't find a way to stay upright.

OK, this game is funny, but not as fun. I wish I had better control over what's going on, and more information about what's going on.

rohtie 2015-04-21 19:16

Cool and funny concept, but it is very hard to control the character. Almost seems like my input does not have any effect at all sometimes.

jk5000 2015-04-24 20:30

It has potential but not much more.

pixelstuff 2015-04-27 16:57

Funny :) a bit hard to control the characters though, nice sculpt btw !

teamspatch 2015-04-29 20:58

The game is quite rough. the Web player version didn't worked for me (but the windows one did). With a 16/9th ration, the text at the top of the screen is a bit cut, so first I lacked of infos.
Then I could play better in 4/3. It's a pity that finaly I watched to much the arrow at the bottom left, instead of my character. The information that the arrow display should have be visible on the character, whereas it sounds like an indirect control.
Big job for the art works, the modeling and rig, and cool idea for the falling guys concept, but it's complete yet^^