FoonLudum Dare ExplorerLD32 → Garbage Picker

Garbage Picker

By falk

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Coolness214324

Comments

micahcowan 2015-04-20 15:59

Would be nice if there was some sort of feedback when you push the DVDs into the pit, so you can be sure you're heading in the right direction. That, and a display of how many DVDs remain to be shoved in.

I played the HTML5 version, as I'm on a Mac at the moment. I see the decals fine (Firefox) - at least I assume you're talking about things like the signs on the bus stop, and the game DVD covers?

If you're having trouble with the decals, it might be because some browsers refuse to let JavaScript load up arbitrary files for resources, as there are security problems with that. If you can put it up on a server and use it from there, you may find that it works better? Worth a shot (if you can get access to a hosting server).

micahcowan 2015-04-21 02:14

The artwork (bus schedules, game DVD covers) are not original creations that you made during the compo though - isn't that a rule violation?

cstudios 2015-04-22 20:48

I could "golf" the dvd into the pit from the green border of the level. Also to be honest, its a bit underuse of the awesome unreal engine. Maybe if you would invest a little bit more time to the level design, it would be better... much better. But grats for your first game! Its a fun road ahead of you! :)

novadream 2015-04-22 20:50

Moving the little boxes around was oddly satisfying. :)
Would've liked to see some sort of points counter though.
Also, I did the Web version and I saw all the game decals.

paperblurt 2015-04-25 10:13

This whole concept is soo freaking weird that it's good!

warpgames 2015-04-29 10:36

Meh game

falk 2015-08-21 13:30

@micahcowan the bus schedule and poster are in fact fotos made by me during the compo, but the dvd covers not... my mistake. Thanks for all your playtesting and feedback.