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Reflectron

By jannesn

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Comments

pixelmind 2015-04-21 12:52

Pretty cool game :) I wasn't quite sure what to do with the enemies. Reflect their shot somehow?

dreauw 2015-04-25 12:19

3D games always impressed me :D

I have to say that even with the tutorial, it took me a while to understand the mechanics. (And I don't have a QWERTY keyboard too :/)
But it's probably because I didn't read tthe tutorial carefully, 'cause everything was explained :p

The reflection mechanic is interesting, but sometimes you see the enemy too late or he his hidden behind a wall/his "laser ball" to have the time to change your orientation.

I had to retry 3 times before having a highscore higher than 1500 and I had fun doing it :D

Nice job!

langouste 2015-04-28 15:55

Super game! I love it, thanks ;)

rockhoppergames 2015-05-02 14:10

Strong asthetic design, and solid core gameplay, but the problem I had was with how much the corridor twisted and turned. Instinctively, I would often try and turn with the corridor and run into the walls, or the turns would hide obstacles and enemies. A relatively straight corridor might actually improve the game, letting the player see what's coming from much further out, and not causing confusion.

Another idea could be to make obstacles that could only be avoided by shifting your craft sideways, but I think you did well with the time you had!