trixton 2014-12-09 05:40
This game is hilariously bad in its current state, but I certainly got a nice laugh when something (me?) exploded into hundreds of blocks.
Foon → Ludum Dare Explorer → LD31 → The Hall Effect
By aranscope
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 354 | 2.80 | ||
| Graphics | 726 | 2.80 | ||
| Audio | 795 | 2.25 | ||
| Innovation | 952 | 2.50 | ||
| Theme | 1049 | 3.00 | ||
| Mood | 1065 | 2.13 | ||
| Fun | 1117 | 2.25 | ||
| Overall | 1207 | 2.06 | ||
| Coolness | 2152 | 22 |
This game is hilariously bad in its current state, but I certainly got a nice laugh when something (me?) exploded into hundreds of blocks.
Yeah I love the death effect :D
Some cool physics here!
Well... That was certainly interesting. Not sure quite what it was but something happened.
@Trixton I know, I know :) This is the first project I made with unity and I used barely any of the time. If I get round to it I will be recreating this without the huge time constraints. I think the concept isn't terrible though.
The concept sounds interesting but I can't understand what's happening in game.
The movements are hard to control, the fact that you slip is hard to master. There are some sound effects issues when you jump on a platform (the sound is played several times, which is annoying).
But I liked too when someone die and is shattered in cubes :)
You showed up, you put something together, and you got a submission in. Good on ya.
@Lo-X I wrote a rigidbody character controller and had a lot of issues with getting the controls tighter. I only added damping to horizontal motion in the last hour and that wasn't nearly enough.
The death effect is awesome, I love the music too :)