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Past Jumpgate

By kaszapatrik

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Comments

cosmos 2014-08-27 03:26

Great job! Thorough and a nice interface. I would have liked to upgrade buildings and unlock more units, and an enemy AI would add to the experience. I hope the team continues development on this project.

-@yonbeastie

josephlittle 2014-08-27 06:48

This is fantastic! Great job making an RTS in 48 hours!
The only way you could improve is with audio and AI :)

josephlittle 2014-08-27 06:48

Actually, I see that there are options for Audio, but I didn't have any sound :/

kaszapatrik 2014-08-27 19:44

Thanks, guys! :) Yes, the sounds and the music are missing, unfortunately my friend didn't answer me during a day. Because of this I didn't have any time to do the music of the game. I had time just for the menu and I didn't want to insert only this. Probably I’ll carry on independently of the competition, with normal AI and other new things. I’m glad that you wrote. :)

Menu music:
https://soundcloud.com/kasza-patrik/past-jumpgate-title-loop

kaszapatrik 2014-08-27 19:45

Probably I'll*
I'm glad*

eatsleepindie 2014-08-27 19:52

An absolute joy to play. Great job getting this far in an RTS in just 48 hours. As others have already said, some audio and enemy AI would have made it even better, but with time constraints you've accomplished a lot! Would love to see further development on it.

alvarop 2014-08-28 00:07

Nice RTS game for the time you had to make it. I wish there was a way to select multiple units at once.

kaszapatrik 2014-08-28 08:54

Thanks! :)
"to select multiple units at once" - it's in plan :) not problem ^^

rothens 2014-08-29 07:51

Hey! At least another RTS idea :D I wasn't sure how the theme is connected, then I saw the info window. :P The only thing I found really annoying, that the workers only build around them. It'd be great to build to a specified location. Anyway, it's a good try, and I hope you'll continue. ;)

dvanderaart 2014-09-03 19:09

Killed by mages whehe. Works well. Looks nice. Good job on this one.

kaszapatrik 2014-09-05 13:25

Rothens: It's easy to do, if you click somewhere the workers don't build to a northern place by themselves. I couldn't do this, because I didn't have any time. Of course, the gameplay almost will be the same with Warcraft II. You will see some difference, it's not ready because I didn't have enough time. Thanks your comment!

DvanderAart: Thanks! :)

osthekake 2014-09-15 17:50

Shows a lot of potential, good work :)

kaszapatrik 2014-09-15 22:14

Thanks! ^^